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Old Nov 10, 2009, 12:39 AM // 00:39   #1
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Default Air of Superiority - Smooth it out.

Y'know how when you use skills like Ritual Lord, and shouts, your character just keeps moving? It'd be nice if Air of Superiority did that as well. It kind of bugs me that whenever I activate it, I stop (and get a little rubberbanding) even though it's instant activation. I think this is a bug, as having it work like Ritual Lord and similar skills wouldn't be creating any sort of balance issue.
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Old Nov 10, 2009, 01:41 AM // 01:41   #2
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/signed for non-annoying instant activation skills
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Old Nov 10, 2009, 01:44 AM // 01:44   #3
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I don't know why these kinds of skills had to be any different.
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Old Nov 10, 2009, 02:11 AM // 02:11   #4
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simple fix
/signed.
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Old Nov 10, 2009, 02:14 AM // 02:14   #5
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Would have to remove after cast on signet of mystic speed as well. And asuran scan.
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Old Nov 10, 2009, 02:30 AM // 02:30   #6
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Let's make all skills to this while we're at it, sir.
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Old Nov 10, 2009, 02:32 AM // 02:32   #7
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Not a bad idea ^

If the dev team ever finds the time, it'd be a nice added bonus to an update.
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Old Nov 10, 2009, 03:58 AM // 03:58   #8
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Well.... it was made that way on purpose. Yes it'd be nice but we might as well make healing sig have instant cast.

I don't think they will,

"Unlike other skills without an activation time, this skill cannot be used while moving or activating another skill and also has an aftercast delay of .75 seconds."-wiki quote
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Old Nov 10, 2009, 04:13 AM // 04:13   #9
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Quote:
Originally Posted by Cuilan View Post
Let's make all skills to this while we're at it, sir.
No, because they aren't instant cast. Though I do like the idea of moving while casting for GW2.
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Old Nov 10, 2009, 11:20 AM // 11:20   #10
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having the same thought, but you beat me to it. /Signed.
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Old Nov 10, 2009, 12:41 PM // 12:41   #11
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i /sign the topic

and i'm kinda sure what gonna happen now
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Old Nov 10, 2009, 02:15 PM // 14:15   #12
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/100% signed.

I can see why with Asura Scan and Signet of Mystic Speed, because one is a hex and one is a signet. So, it would be impossible to take out the aftercast of those 2 skills, without taking the aftercast of all the other signets and hexes. But, Air of Superiority is a SKILL (as said on wiki, before description). All(?) other no activation skills that have no aftercast.
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Old Nov 10, 2009, 03:30 PM // 15:30   #13
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Quote:
Originally Posted by own age myname View Post
I can see why with Asura Scan and Signet of Mystic Speed, because one is a hex and one is a signet. So, it would be impossible to take out the aftercast of those 2 skills, without taking the aftercast of all the other signets and hexes.
Read up on Dwarven Stability.
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Old Nov 10, 2009, 05:20 PM // 17:20   #14
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Quote:
Originally Posted by IronSheik View Post
Would have to remove after cast on signet of mystic speed as well. And asuran scan.
/signed

Let's remove flare's and death's charge's aftercast as well!
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Old Nov 10, 2009, 07:18 PM // 19:18   #15
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/signed

Also, this should be done for Asuran Scan, for similar reasons.
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Old Nov 10, 2009, 10:24 PM // 22:24   #16
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Quote:
Originally Posted by IronSheik View Post
Read up on Dwarven Stability.
Off wiki:

Bug: This skill has no aftercast.

Well, maybe it's not impossible, but it's probably not the easiest feat to achieve. But what would I know, I'm not a coder^^.
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Old Nov 10, 2009, 10:26 PM // 22:26   #17
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Quote:
Originally Posted by reaper with no name View Post
/signed

Also, this should be done for Asuran Scan, for similar reasons.
Agreed & /signed
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Old Nov 11, 2009, 03:24 AM // 03:24   #18
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I don't see a reason why it should have a casting time, as opposed to some others.

/signed.
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